精选
为什么选中它
待人工精选——以下事实来自源码仓库。
它能做什么
A Chrome-dino style mini-game for DeepSeek Harness Web: play while waiting for the agent, score from 梁子 to 梁圣
适合谁
想用 DSH 获得这项能力的用户;装前建议先看源码和文档。
风险提示
- 未发现明显风险信号;安装前仍建议查看源码。
A Chrome-dino style mini-game for DeepSeek Harness Web: play while waiting for the agent, score from 梁子 to 梁圣
待人工精选——以下事实来自源码仓库。
A Chrome-dino style mini-game for DeepSeek Harness Web: play while waiting for the agent, score from 梁子 to 梁圣
想用 DSH 获得这项能力的用户;装前建议先看源码和文档。
dsh plugin --profile web add github:skiuniverse/dsh-running-liang 作者没有声明支持的平台。
A Chrome-dino-style mini-game for DeepSeek Harness Web: while the agent is replying, a progress strip sits above the input bar (same row as the goal bar) with a play key — click it, run, jump (Space/↑), duck (↓), score from 梁子 toward 梁圣, and watch the progress bar survive the game and every reply. > Inspired by Chrome's Dino Run — the offline T-Rex Runner game shipped in the Chrome browser (Chromium project). ## Install sh dsh plugin --profile web add dsh-running-liang or GitHub-only: sh dsh plugin --profile web add skiuniverse/dsh-running-liang Restart dsh web, send a message, and press the strip's play key. ## How it plays - Waiting window: the strip (and the game once expanded) lives while the session is running; on turn end the game pauses with a brief overlay, then collapses back to the strip. - Fold = pause: clicking the play key (or ×) folds the panel and pauses — expanding again reopens PAUSED; any key or a click on the surface resumes. Collapsing never resets speed or score. - Blur-pause: focusing the input OR clicking anywhere outside the game panel pauses; keys only control the game while focus is outside input fields. - Speed tiers: every round (turn) restarts at tier 0, climbing one tier every 15 s of game time up to tier 4 (1.0/1.2/1.5/2.0/2.5× speed; 1.0/1.2/1.5/2.5/5.0 pts per second — the HUD shows the score rate). Hold the jump key for longer airtime; duck in the air to fall faster. - Obstacles: cacti/rocks on the ground; low and high flying birds from tier 3 — jump the low ones, duck the high ones. - Death: collision shows a settlement screen — the remaining progress to 梁圣 (x%) or the 梁圣 seconds you had survived (x.xxs); any key (or a click) restarts. Score, tier and saint status reset on restart. - 梁圣: reach the threshold (default 150) and the strip shows 100% · <seconds> — surviving seconds since reaching 梁圣 in this round (not a lifetime total). ## Avatar - Built-in default: a stick figure with a DeepSeek-whale face, shipped in assets/avatars/. - Custom: drop images into ~/.dsh/plugins/dsh-running-liang/avatars/ (created on demand) or upload them from Settings → Plugins → plugin configuration → Liangda Runner. Pick any avatar there; a missing file falls back to the default. ## Configuration In Settings → Plugins → plugin configuration → Liangda Runner: threshold (梁圣 threshold, default 150), tierInterval (seconds per tier, default 15), allowIdlePlay (test switch: allow starting the game while the agent is idle), and customizable jump/duck keys (jump defaults Space, ↑ always jumps too; duck defaults ArrowDown). The tier table and physics are fixed constants. ## Development sh npm install npm run typecheck # tsc --noEmit npm test # vitest (engine / tiers / layout / store / render / avatar-files) npm run build # lib/index.js (host) + lib/client.js (browser bundle) npm run check # pre-publish self-check Architecture notes: the client registers into the official DSH slots — conversation.input.dock (the strip + growing game panel, same flow as the goal bar) and settings.plugin.item (the settings card under Plugins → plugin configuration); the host registers a webServer route /dsh-running-liang/avatars (list / serve / upload). Long-lived state lives in localStorage; avatar files live on disk so they survive browser storage wipes. ## License MIT — see LICENSE.不看 Star,人工一条条挑的。
把 DSH 的 settings.yaml 做成可视化看板:所有已注册的 settings namespace——包括官方界面从未覆盖的第三方插件配置——都渲染成可编辑表单。项目还早,但方向很对:告别手改 YAML。
给 DSH 的 DIY 轨迹可视化:把 agent 的计划与执行画成图,不用翻原始日志也能看清它在干嘛。项目还早,但补上了「一眼看懂 agent 在做什么」这个真实缺口。
从 Claude Code / Codex 把活派给 DSH:在宿主内拉起带分级预设的 DSH agent 会话,看原生子代理进度,还能借它的多模态桥给纯文本的 DSH 补上视觉和生图。编排型插件,把 DSH 变成其他编码 agent 的后端。